Creating digital portrait sculptures involves four distinct processes, as described in more detail on the individual process pages.

Scanning is the process of capturing the shape of an object. The structured light method combines speed, accuracy, high resolution and relatively low cost.

Sculpting is the processes of creating or modifying the shape of an object, much like sculpting with clay, but on a computer.

Rendering is the process of creating photorealistic images of virtual objects in an environment with lighting, shadows and surface textures.

Fabricating is the process of making the object in the physical world. CNC (computer numerical control) milling offers advantages over current state-of-the-art 3D printing with respect to size, material choices and fabrication time.